
The original Forza Horizon 5 is a “map game,” but the Hot Wheels expansion doesn’t feature as many events to play through, and you’ll find yourself pushed to play missions instead. If you’ve already played the base game, that’s refreshing since you might want to get straight to the heart of the DLC, and that’s useful if you consider that the Hot Wheels open world can feel a little labyrinthine at times. It’s arcade racing made even more arcade, and that is also reflected in the new free fast travel policy – you can move anywhere on the map, at any point, without spending a single cent. The new setting also features huge fans to further boost your cars’ speed on straights, boosters on the ground, and waterlogged segments to make your car slip through points of the track. This, together with those speeds and new mechanics, makes it particularly fun to explore, with the usual “puzzle” component built around how to reach that specific billboard you need to smash. The map hosting the new Hot Wheels open world features multiple biomes as usual in Forza Horizon, from snow to deserts, the iconic death loops, and easter eggs for fans to find.

You’ll also have an icon in the middle of the screen to tell you if you’re taking advantage of gravity or fighting against it – a helpful indicator, if somewhat annoying due to the size of it.

Stopping the car in the middle of a turn can cause you to fall down for hundreds of meters in the Mexico below, which still exists but is very limited compared to Forza Horizon 5 ’s – it’s mostly the place where you see the Hot Wheels ramps begin.Ĭonsequently, it’s key that you get a good trajectory when entering a turn, sincecutting a corner means you’ll literally be able to throw your car down a turn and use its weight to score a significant speed boost. The setting also introduces a new gravity mechanic, which can pull you down or off the track and severely slow you down when going uphill. The British developer didn’t want to just cover the setting and cars in a Hot Wheels skin, though.
